Welcome to Titan City, the Phoenix City, the city of tomorrow!

» Update Round-Up

02/21/2015 - Friday Update #116

This week, we’ve done some more coding work on the revised UI, but we’ve run into a small issue with loading data for some of the windows – certain windows that contain significant amounts of data cause a slight stutter when they’re opened. It’s not a major problem, but it’s something that we do want to try and fix – one of the solutions that we’ve been considering is to load the problematic data at an alternative point, such as when a player first logs into the game, so that the data will then be pre-loaded when the player comes to the point of opening the windows.

We’ve also arrived at a layout for the in-game map that we’re very happy with – it uses the updated style of the UI, but still blends it with the older style to create the look that we’re after.
It’s also been set up to be functional and intuitive, so that players won’t need to spend time trying to figure out what they’re looking at, or how to use it to travel in the direction that they want to go in. As the map is only for Titan City right now, it’s likely that we’ll need to make a few adjustments to it once the game expands to other parts of Earth, and the Multiverse beyond – but the basic style and layout as it is now is the final one.

Have a heroic/villainous weekend!

The Heroes and Villains team