Super-Soldiers

General discussion for the lore and story development of the game

Super-Soldiers

Unread postby Golden Girl » Tue Dec 03, 2013 12:38 am

Super-soldiers

Super-soldiers formed one of the Nazis' main pillars for the defense of their Reich and its conqueror territories – with the combined population of the Allied nations far outnumbering those of the Axis countries, resulting in significantly more superpowered fighters being available for the Allies, the Nazis intended to use armies of genetically modified super-soldiers to even the balance of power, and for a time it was successful, with the massed ranks of enhanced Nazi troops serving to hold off the attacks of even the most powerful Allied heroes such as Centurion and the other members of The Legion.

However, super-soldiers and research into their creation were banned by international law in 1948, with both the America and the Soviet Union supporting the move by the United Nations to outlaw the genetic enhancement of humans for military purposes. Both sides had similar reasons for backing the ban, fearing that small units of super-soldiers would be a threat to both of their governments. It was argued that while it required a significant number of normal soldiers to stage any kind of internal political intervention in a nation, it would take far fewer super-soldiers to do the same, and the fewer that were required, the easier it would be for them to decide to intervene, making super-soldiers a threat to democracies and dictatorships alike.
The Nazis had believed that they could genetically engineer obedience in their super-soldiers as well as their superhuman abilities, but had failed to achieve this by the time the war started, and neither the United States or the Soviet Union were willing to attempt to create a similar safety mechanism, with America regarding such genetic manipulation of free will as gravely immoral, and both sides feared the prospect of a scientist on any such program going rogue and altering the super-soldiers to be obedient to them personally, again raising the prospect of very few individuals being able to disproportionately affect the governments of entire countries, and even the world.

In spite of the worldwide ban on super-soldiers, it’s widely believed that research and experimentation in this field continues to be carried out to this day by a number of individuals and groups for a variety of motives.
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Re: Super-Soldiers

Unread postby CraterLabs » Sat Dec 07, 2013 12:36 am

Well, where the government won't step up the free market will...

I've always been a big fan of the "team of mercenaries" approach to pulp fiction stories (The Blackhawks, Star Fox and Sky Captain both come to mind. The A-Team probably qualifies, too, but I'm less familiar with their show than I should be.) It wouldn't be hard to make a group like that. Mercenaries who independantly developed a 'super serum' that their organization members get, operating from some base on international waters.

"The Bermuda Brigade! Harnessing the power of our own Serum Stupendous, our soldiers are better, faster, and stronger than the soldiers of any military on the globe! Even without access to the Serum Stupendous, our elite forces are easily a match for any law enforcement agency, and more than a match for troubleshooters. Dedicated to taking down our targets with the bare minimum of violence, a surgical strike force sent by The Bermuda Brigade can solve your peacekeeping problems!

All engagements subject to a two day processing period that will allow us to determine the legality of your request under the terms of international law, contact us for more details."

Theoretically, a group like that could act as enemies or allies to the player depending on the scenario. They could be international pirates who need taking down, or they might just be individuals with the talent and skill to quickly stop riots that local governments can't handle.
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Re: Super-Soldiers

Unread postby Golden Girl » Sun Dec 08, 2013 12:32 pm

We'll definitely need at least once mercenary group, as we have the Freelancer alignment, which is a neutral/gray position between the Hero and Villain positions.
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